VR - Love in Transit
Modelling, Design Iteration
Game
Jam
Summary
An imaginary love story told over four different scenes. First you stand waiting for the bus, as a mouse arrives you suddenly find yourself at a romantic dinner together, then at home with a baby, then at a wedding, to then wake up as the bus arrives and the mouse walks away.
Goal
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Make a game without walking.
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Let the player play around with physics objects in compelling scenarios.
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Tell a story of an evolving relationship mainly by setting up different symbolically loaded scenes.
Specification
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5 level designers
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48 h Game Jam
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Won one of the Jam's two categories: "Least Goat Simulator".
Tools
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Maya
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Unreal Engine
My Contribution
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3d models. Focus on creating many props and keeping them in a blocky style.
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Iterating scenes to optimize for the VR experience.